Redlining
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Redlining allows you to draw new features on the map, such as points, polylines, polygons, buffers, or text. The features are stored in a local file and are represented in the client as a working level. The redlining commands are located in the Redlining tab on the menu window. The following tables give an overview of each command:
Copy Geometries
The Copy geometries to redline command allows you to copy existing features of a feature class and allocate them to the
working level.
To copy an existing feature to the redline working level, you first have to select the respective feature. In order to select it, you have to set the corresponding feature class to active. Right click on the respective feature class in the Legend panel, and then click on Set active(see also Feature Selection Tools). When the feature class is active, you can select the designated feature(s) by clicking on the feature.
Then click on the command in the Redlining tab, and a copied instance of the feature is added to the Redline working level.
Delete Geometries
For deleting extisting redline features, there are two commands available.
The command deletes the entire features of the Redline working level.
With the command, you can delete single redline geometries by selection. Click on the command, and then select the respective feature on the map to erase it.
Video of styling redline elements
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